Reply: Button Men:: General:: Re: looking for odd dice sources
by Omega2064 Meant d4 to d20.
View ArticleReply: Lord of the Rings: The Adventure Deck Game:: Rules:: Re: A thick fog...
by Ikim zenmazster wrote:Ah, that makes sense. The Aragorn part makes a lot of sense, thanks! Cool game!I'm happy I cleared it, and that you like the game.
View ArticleThread: Song of Blades and Heroes:: General:: Can someone suggest a good...
by StormKnight Song of Blades and Heroes has been suggested to me as a good simple "generic" minis ruleset. I've been looking at the publicly available material and trying to get a feel for it. I...
View ArticleReply: Song of Blades and Heroes:: General:: Re: Can someone suggest a good...
by manyslayer Out of curiosity, what forces did you use?It does help to have a few models on each side where the decision of how many dice to roll for activation becomes more important. Are there any...
View ArticleReply: Song of Blades and Heroes:: General:: Re: Can someone suggest a good...
by StormKnight I just used the two sides in the little preview example - two orcs and a bugbear leader vs. an elf archer and two human warriors.It seemed like you really needed to team up to kill...
View ArticleReply: Mayan Sun, Aztec Destiny: 500 BC - AD 2012 - Beyond∞:: General:: Re:...
by dragonblaster Yes. I will put up info for the the print and play files when I return and will be selling about 50 extra games at this time for those not wanting to make one.
View ArticleReply: Song of Blades and Heroes:: General:: Re: Can someone suggest a good...
by manyslayer StormKnight wrote:I just used the two sides in the little preview example - two orcs and a bugbear leader vs. an elf archer and two human warriors.Not a horrible starting force, though...
View ArticleReply: Song of Blades and Heroes:: General:: Re: Can someone suggest a good...
by StormKnight Thanks for the comments here Chris.First, even with a small force, you can move one model up and then attack with another.Hence the opinion that you need to team up :DSecond, for two...
View ArticleNew Image for 12 Realms
by kamus73 Prototype card & standup: Red Riding Hood has a good range of movement with 4 Swiftness (Wings), and can use her Combat(sword), Craft (Book), and Charm (Heart) to defeat minions.
View ArticleFile: Sas és félhold:: Units and counters - Egységek és egyéb jelzők
by valgab New File: Units and counters - Egységek és egyéb jelzők for Board Game: Sas és félhold
View ArticleFile: Indiana Jones: Fortune and Glory:: Rules
by gittes New File: Rules for Board Game: Indiana Jones: Fortune and Glory
View ArticleRats and Ships
by Loofish The last week was pretty good for gaming - 12 games played in a week hasn't happened for a while, even if several of them were shorter games. Also they also all involved either rats or...
View ArticleThread: Mayan Sun, Aztec Destiny: 500 BC - AD 2012 - Beyond∞:: General::...
by dragonblaster I will be in hall 4 booth 414. I'm sharing this booth with the wonderful Harald Enoksson and his new game Trans-...
View ArticleFile: Zombie Plague:: Zombie an Human tokens.
by tonynot New File: Zombie an Human tokens. for Board Game: Zombie Plague
View ArticleFile: Dungeon Plungin':: Dungeon Plungin for Glittercomm part 1
by Chargeit New File: Dungeon Plungin for Glittercomm part 1 for Board Game: Dungeon Plungin'
View ArticleFile: Gnostica:: Minimalist Gnostica Set
by mxpf New File: Minimalist Gnostica Set for Board Game: Gnostica
View ArticleFile: SP Volley:: Players Olympic Games London 2012
by luca New File: Players Olympic Games London 2012 for Board Game: SP Volley
View ArticleNew Image for 12 Realms
by kamus73 Prototype Robin Hood card & stand up: 3 Swiftness (wings), 1 Combat (sword), and 2 Craft (books) are what Robin uses to defeat his foes. He also has the abilty to exchance Swiftness...
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