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New Image for Littleroller; Phantom Capsule

by hadek First game played

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Reply: Doctor Who: Solitaire Story Game:: Sessions:: Re: A Dozen Days with a...

by Psitticine I agree that splitting the team can be a very powerful tool. It can sometimes cause problem when you need everybody back together again and those Move rolls just aren't happening, but I...

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Thread: Airborne In Your Pocket: Free Trial Version:: Rules:: Campaigns

by Topheth Since many of the campaigns (Gold Beach: The Panzer, etc.) do not state otherwise, is it correct for me to assume they have the typical 3-hour time restraint?

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Thread: Rolling Stock:: General:: Minor Error in layout in the material...

by crambaza Just a quick heads up to anyone printing out the game, there is one super minor layout error, that I noticed in my last game. Of course, now that I have noticed it, I can't unnotice it.The...

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Reply: Rolling Stock:: General:: Re: Minor Error in layout in the material...

by garygarison Maybe one day, all games will be designed to be not just color blind friendly, but OCD friendly. One day.

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Reply: BattleCON: War of Indines:: Rules:: Re: movement: forward = advance...

by PerplexedSquirrel The movement phrasing in some of the overdrive finishers like luc or cadenza is move forwards. But I guess that is the same as advancing?Dang think I just lost a game...

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Reply: BattleCON: War of Indines:: Rules:: Re: movement: forward = advance...

by kurthl33t PerplexedSquirrel wrote:The movement phrasing in some of the overdrive finishers like luc or cadenza is move forwards. But I guess that is the same as advancing?Yup.Dang think I just lost...

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Reply: Rolling Stock:: General:: Re: Minor Error in layout in the material...

by crambaza garygarison wrote:Maybe one day, all games will be designed to be not just color blind friendly, but OCD friendly. One day.I agree!The worst thing is that, It doesn't even matter!In no way...

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Reply: Amundsen vs Scott 1911:: Rules:: Re: Dudas de reglas

by jarinu Hola Sergio,Agradecido por la parte en que me toca. La primera pregunta no la tengo del todo clara pero el resto creo que sí:-Las cartas tanto de viento como grietas en la versión de kokorin...

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Reply: Blade Runner: Rep-Detect:: News:: Re: Urgent Update!

by ijthompson Argh, 'Street Bandits' needs a tiny fix too, but I won't be able to get to it 'til I get off work in about 5 hours...

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Reply: Dueling Runes:: Rules:: Re: DUELING RUNES-HASTE SPELL

by maka I don't visit BGG much lately, but just saw this. P.D. Magnus is right. That's exactly how it works...

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Reply: Doctor Who: Solitaire Story Game:: Sessions:: Re: A Dozen Days with a...

by dragoncymru Splitting a party is definitely keeping with the genre

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Thread: Wend-loop:: Rules:: Why move to the same path?

by jimrcook I am curious about the reason one would move their piece to a different place on the same path. It seems like, other than perhaps ease of seeing one end, it wouldn't matter.Have you tried...

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Reply: Wend-loop:: Rules:: Re: Why move to the same path?

by AnnuverScotinExile jimrcook wrote:I am curious about the reason one would move their piece to a different place on the same path. It seems like, other than perhaps ease of seeing one end, it...

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Reply: Mayan Sun, Aztec Destiny: 500 BC - AD 2012 - Beyond∞:: General:: Re:...

by schild Consider me interested when you get those additional 50 made.

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New Image for Mayan Sun, Aztec Destiny: 500 BC - AD 2012 - Beyond∞

by tmgd Designer at Essen

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Reply: Wend-loop:: Rules:: Re: Why move to the same path?

by jimrcook AnnuverScotinExile wrote:jimrcook wrote:I am curious about the reason one would move their piece to a different place on the same path.... to prepare for the next turn, when the piece will...

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Reply: Ka-pow! The Superhero Team-up Game:: News:: Re: Public Service...

by MantaScorp I wonder what's taking so long on that zip file getting approved!

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New Image for Amundsen vs Scott 1911

by Munny Advantage Amundsen cards

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New Image for Amundsen vs Scott 1911

by Munny Special cards

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