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Reply: Barbarian Prince:: General:: Re: Barbarian Prince - electronic...

by Brewtal_Legend A vassal one would be nice. But there isn't one as far as I know.

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Reply: 1886:: Rules:: Re: New 1886 Rules Questions and Comments

by ecs05norway Quoting sbszine's quote:If a choice of trains is available in the Bank he must choose the cheapest alternative.In other words, if a 4T and a 6T are available in the Bank pool, you have...

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Reply: Barbarian Prince:: General:: Re: Landscape orientated layout of map?

by dumarest123 no they are not separate hexes. there is an underlayer and on top of that is the hex grid and on top of that are the indivisual elements in the hex. i use indesign for all my work

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Thread: Indiana Jones: Fortune and Glory:: News:: Update - 8/2/2012

by gittes The game is coming along quite well. Early playtests have gone much smoother than I anticipated. This is in part because I am drawing from, but not copying, the system used in Aliens: This...

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Reply: Pocket Pro Golf:: General:: Re: Expansion/Update

by SiskNY I don't mind your asking at all, in fact I'm very happy that you're interested in making the game better!Unfortunately I'm in the middle of a move that has all of my design equipment in...

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Reply: Airborne in my Pocket:: General:: Re: Would you like your name in...

by Sayburr While I appreciate a publisher acknowledging my meager contribution to help get a game printed I really have no desire to have my name listed along with 1,000 other names in the rulebook.I...

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Reply: Airborne in my Pocket:: General:: Re: Would you like your name in...

by Bullseye71 I'd have to agree with Sayburr and keep the costs down/add more components. Now, I wouldn't mind having a Stretch Reward where the Special Operative's name was left blank, so as to allow...

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Reply: Indiana Jones: Fortune and Glory:: News:: Re: Update - 8/2/2012

by thucydides2004 How about, "Nazis: I hate these guys".

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Reply: Indiana Jones: Fortune and Glory:: News:: Re: Update - 8/2/2012

by jimmcmahon RotLA:Indy: "I don't know, I making this up as I go."Indy: "It's not the years honey, it's the mileage."Sallah: "Asps. Very dangerous. You go first."Indy: "Ha ha ha ha...son of a...

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Reply: Indiana Jones: Fortune and Glory:: News:: Re: Update - 8/2/2012

by MattShinners "No ticket."

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Reply: Indiana Jones: Fortune and Glory:: News:: Re: Update - 8/2/2012

by ciscokidnj "Hey, Dr. Jones, no time for love. We've got company."

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Reply: Indiana Jones: Fortune and Glory:: News:: Re: Update - 8/2/2012

by gittes Excellent suggestions so far. I'm certainly going to use..."I don't know, I making this up as I go."Indy: "It's not the years honey, it's the mileage."Both of those lines were adlibbed by...

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File: Post Captain:: Post Captain: Rulebook version 1.0

by mermuse New File: Post Captain: Rulebook version 1.0 for Board Game: Post Captain

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Reply: Inception - Solo card game:: General:: Re: Inception

by Springheeledjack Lines42 wrote:Springheeledjack wrote:Just ordered. Thanks.:DGreat. When they arrive tell me how the print with ArtsCow turned out.I haven´t ordered yet, and it´ll take 3 to 5 weeks...

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Reply: Decktet:: General:: Re: How readable is the PDF of the Decktet book on...

by pmagnus I keep a copy on my iPhone, and it's modestly useful. I find it about as readable as anything is on the phone.It is formatted for printing on 5.5"x8.5" pages, so it should be fine on a...

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Reply: Lock 'N Load: Forgotten Heroes; Vietnam:: General:: Re: Storing counters

by Steve Pultorak I found the perfect storage for these short trays and will post images over on consimworld

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Reply: Indiana Jones: Fortune and Glory:: News:: Re: Update - 8/2/2012

by Jake Arno Oh!!! +1 to these quotes!!!

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Reply: Polders:: General:: Re: First 2 player game (and questions)

by dumarest123 KumaSan wrote:Tonight, my wife and I played our first two-player game of Polders. We are still learning the game (questions at the end), but we both enjoyed the game and think we'd like...

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Reply: Delve: The Dice Game:: General:: Re: Delve the Dungeon Crawler (PC...

by Templarkun It's been quiet here for a while, so I decided to tell you that I'm working on a big upgrade and new exiting features. The good news is that it's a lot of fun, and it should be finished...

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Thread: 12 Realms:: News:: ON THE ROAD to the KICKSTARTER...REALM

by exa1zar2ius3 Hi everyone, i'm very happy to come back to you with some great newsregarding the development of 12 Realms. So, take a sit cause this postwill take you to the world of our...

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