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Reply: Decktet:: Variants:: Re: Speculation: A commodity speculation game. [v1.2]

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by pmagnus

blinks wrote:


pmagnus wrote:

:chalice: There is a bit of an incentive to toss out your first two buy orders regardless of what they are, because you then get to see four cards instead of just two. It might be better to deal every player four cards, let them discard two and keep the other two as buy orders.

Adds some more strategy, so I like it, but means there are decisions before new players really get hold of the game, so I worry. Perhaps a variant?


With the original rule, a player has to decide whether to keep the cards their dealt or discard them to take others. This is an upfront decision, plus it involves taking a chance on what the other two cards might be.

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