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Thread: Doctor Who: Solitaire Story Game:: News:: DWSSG Wiki Sneaky Peek

by dragoncymru Since it's the start of December, I thought I'd let you see what we've been working on and what we've got in store for 2013...http://dwssg.averyniceplace.de/wikiEnjoy!

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Reply: The Dungeon of D:: News:: Re: Vassal module for Dungeon of D

by Selenn01nemo062 wrote:Hi, Selenn01. I'm sorry it took me so long to answer.Selenn01 wrote:slight problem: when I had used all the rooms cards for lvl 1 no portal has appeared. Is this normal or did...

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Reply: Doctor Who: Solitaire Story Game:: News:: Re: DWSSG Wiki Sneaky Peek

by mrcoolranch Very nice!My Who friends are going to lose their minds when I tell them about this :p

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Reply: BattleCON: War of Indines:: General:: Re: Any love for the BattleCON...

by tim_p I'd love an Android version. I don't buy Apple products, so I've really been missing the ability to play Battlecon 24/7.

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Reply: Zpocalypse - Breakout:: Reviews:: Re: Review of Zpocalypse - Breakout

by Hahma I played the game at GenCon this year and it was pretty fun. I don't remember all the details as far as to review it, but our group enjoyed it. The designer of the game and his wife were...

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Reply: Decktet:: Variants:: Re: Speculation: A commodity speculation game....

by pmagnusblinks wrote:pmagnus wrote::chalice: There is a bit of an incentive to toss out your first two buy orders regardless of what they are, because you then get to see four cards instead of just...

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Thread: Königswahl:: General:: Any progress on English translation?

by solclaim This looks like a fascinating game but I notice the thread on English trnaslation fizzled out a year ago. Any plans on completing this project? Or even some sort of editable files for the...

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Reply: Doctor Who: Solitaire Story Game:: News:: Re: DWSSG Wiki Sneaky Peek

by dragoncymrumrcoolranch wrote:Very nice!My Who friends are going to lose their minds when I tell them about this :pSpread the word....!

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Reply: Königswahl:: General:: Re: Any progress on English translation?

by Jester Yeah, I've been super busy with work and other projects. One thing that would be super helpful is if someone wanted to take the time to do the rulebook translation (just the text) so that it...

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Reply: Mayan Sun, Aztec Destiny: 500 BC - AD 2012 - Beyond∞:: General:: Re:...

by dragonblaster Here's the die files broken up into printer sized sheets. Should work for A4 I believe.http://www.mediafire.com/?27m74pmi28oo9a4

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Thread: Valor & Victory:: General:: Vassal Game anyone?

by 8bit Looking for my first game against another player and maybe a little guidance during game play. Have to PBEM as well

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Reply: Königswahl:: General:: Re: Any progress on English translation?

by solclaim I'd be happy to help, but I'm limited to trying to clarify whatever Google Translate spits out, unfortunately.

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Reply: Doctor Who: Solitaire Story Game:: News:: Re: DWSSG Wiki Sneaky Peek

by Psitticine Looks terrific so far!

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Thread: Inspector Moss: House Arrest:: Variants:: Is there a multiplayer...

by ChronoRogue I see there is an image posted by JoffW where he is testing a multiplayer variant. Is there a multiplayer variant to this game?

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Reply: Inspector Moss: House Arrest:: Variants:: Re: Is there a multiplayer...

by AnnuverScotinExileChronoRogue wrote:I see there is an image posted by JoffW where he is testing a multiplayer variant. Is there a multiplayer variant to this game?They are working one one, in...

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Reply: Inspector Moss: House Arrest:: Variants:: Re: Is there a multiplayer...

by JoffW As Richard said, Rebekah and I are working on a multi-player version of the game. Our own playtests have found some difficulties with the first version of the multi-player rules. However,...

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Thread: Valor & Victory:: Rules:: Walls and LOS

by 8bit Im a little confused as to why walls do not block line of sight if you are behind them?

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Reply: Valor & Victory:: Rules:: Re: Walls and LOS

by Joeyeti For you, that is (if I remember correctly).You are effectively peeking out to shoot at the enemy, but he cannot see you from the distance...

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Reply: Fight Club: Project Mayhem:: General:: Re: Fight Club: Project Mayhem...

by Neurocide Thanks for introducing me your game. It's feats theme perfectly, and only i can say its: WOW.

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Reply: Valor & Victory:: Rules:: Re: Walls and LOS

by ShaunGamer Usually because of the way walls are abstracted into the game. Units beside a wall can usually fire over it. When they do so, the targets are in line of sight and their targets have line...

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