Reply: BattleCON: War of Indines:: General:: Re: BattleCON: Outcasts - Fan...
by Candi Exciting news: Outcasts has started to roll out. We got impatient and just couldn't want to share what we have been up to. So, as characters and game modes pass testing we are releasing them...
View ArticleThread: Dungeon Delver:: General:: Font?
by solclaim Getting ready to print up a set of this game and wondered what the font used is. I rearranged the cards onto a 4 per page template with fronts and backs on the page but that leaves me with...
View ArticleFile: Zpocalypse - Breakout:: Zpocalypse - Breakout: Printable Components
by zPocalypse New File: Zpocalypse - Breakout: Printable Components for Board Game: Zpocalypse - Breakout
View ArticleFile: Zpocalypse - Breakout:: Zpocalypse - Breakout: Digital Rules
by zPocalypse New File: Zpocalypse - Breakout: Digital Rules for Board Game: Zpocalypse - Breakout
View ArticleThread: Open Rails Origins:: Rules:: Building through another railroad's home...
by Shadoglare So last night I finally got to play a two-player game, and during the course of the game a question came up that I wasn't sure about - How does it work if you build track through another...
View ArticleReply: BattleCON: War of Indines:: General:: Re: BattleCON: Outcasts - Fan...
by dinobottm2 Well, that's about time. :) good luck.
View ArticleThread: BattleCON: War of Indines:: General:: Pulse, anyone use it?
by Knuckles Eki What I've noticed in my group regarding the special actions Finish, Cancel and Pulse, is that Finish is the most used, along with Cancel at opportune times. However, I've rarely seen...
View ArticleReply: BattleCON: War of Indines:: General:: Re: Pulse, anyone use it?
by dinobottm2 I'm an exception already, because I favor Cancel over Overdrive.Still, the best use for pulse is when you're trapped or cornered. Some fighters can lock you up in a corner and follow up...
View ArticleReply: BattleCON: War of Indines:: General:: Re: Pulse, anyone use it?
by Candi I'm with Thiago, Cancel is the best of the three! As for Pulse, here's a scenario - against Magdelina a timely pulse (say on a turn when she tries to level up) can really hurt Mags; T1 or T3...
View ArticleReply: BattleCON: War of Indines:: General:: Re: Pulse, anyone use it?
by kurthl33t Pulse seems best when playing as a character who likes some distance (such as Rukyuk) or against a character who likes to get in close (like... well, there are a lot of them, really). It...
View ArticleReply: Zombie Plague:: General:: Re: The new, official material looks...
by CJ Winter *CJ breaks out the ketchup, mustard and pepper"Seriously getting ready to eat my own words here, guys!!Turns out for several years now I had completely missed the 2 dice rule in unarmed...
View ArticleReply: BattleCON: War of Indines:: General:: Re: Pulse, anyone use it?
by sdougla2 I think Pulse is potentially stronger than Cancel, as it allows ranged characters to regain distance, which is incredibly important in certain matchups. It also works nicely if you ever...
View ArticleReply: Aliens: This Time It's War:: General:: Re: Lines´ re-design on ArtsCow
by Robrob Looks great. Since the game has 146 cards (61 alien, 62 marine, 5 location and 18 character cards), I assume your three decks of 54 (162 total) contains 16 spares?
View ArticleReply: Aliens: This Time It's War:: General:: Re: Lines´ re-design on ArtsCow
by Lines42 Almost right.This set contains 3 additional Alien cards based on two Revolver Promo cards and one card that was added to the Revolver basic game.One battlefield cards exists in two versions...
View ArticleReply: Shadows Upon Lassadar:: General:: Re: Vassal module for SUL released
by Beloch This is excellent, thanks very much. A few questions, if I may:Is there any way to add/subtract the modifiers to attack? If, say, my roll is 15 and the other side is 14, but I have minus 2 to...
View ArticleThread: Shadows Upon Lassadar:: Rules:: A couple of questions
by Beloch Just played the Vassal version of this and really like it.Just a couple of clarifications please:Can you retreat from the bigger battles at the beginning, before ANY move/attacks happen?...
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